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| [Jun 09, 2012, 5:19 pm ET] - Share - Viewing Comments |
An interview on the Armchair General talks with Dean ‘Rocket’ Hall, creator of the DayZ Mod for Arma 2 that's caused a sensation since its release. He describes how his background in the New Zealand Air Force helped him with the project, and discusses a little of what the future hold for the project.
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| 31. |
Re: DayZ Interview |
Jun 10, 2012, 16:24 |
RailWizard |
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Well I don't feel bad about buying Arma II just for DayZ because I wanted it for a while now anyway. It's just that my computer was too slow until recently, so this was a good excuse.
It is clunky on a micro level, kind of like Battlefield used to be(worse, actually), but the environment..., running in 1080p with maxed out gfx is pretty amazing I must say. It's just soooo huge and detailed I often get distracted just looking at it. It's like a real chunk of the world in there. Way more impressive than Crysis IMO.
Also fully aware DayZ is alpha. I've played plenty of alphas before, so I know what to expect, it just seems like people are taking it too seriously and so it is more frustrating than normal. I bitch because that is how change is effected, and the 'griefers' are doing their share of preaching/bitching/whining on the official forums also.(which I am resisting making an account on heh.)
Still plenty of ways this mod could go, hopefully it's for the better. |
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