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Crytek Going Entirely Free-to-Play

Crytek CEO tells Videogamer.com that Crytek is moving towards developing only free-to-play games. "Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience," he told them at E3. "What this entails is that our future, all the new games that we're working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development."

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73. Re: Crytek Going Entirely Free-to-Play Jun 10, 2012, 11:24 m0deth
 
Who are you kidding?

Raven called for and made the changes in Q4 multiplayer...and they paid the price for their suckage, so did Id.

In fact, the single player game sucked as well, and everyone knew the MP was the odd man out, getting the crap treatment as the tack on.
Then, when they had the chance to fix it, after listening to what was said by the fan-base....they did the exact opposite, and it immediately died thereafter.

I think the real point here is....the warning signs that Raven/Id no longer know how to make an appealing game were there then. Their track record of continual declines on successive titles shows the slow alienation of their once mighty fan-base.(btw, I did a little dance when I played Rage at a friends house, the "I'm glad I didn't give Id any more money!@" dance.

As far as SP in the previous titles mentioned, everyone knew they would be little more than a training mode for these combat action shooters, considering how much focus was on the multi component.

The problem we have now...is the all or nothing mentality. There is no reason why devs/pubs cannot make a compelling SP game with no multi, and within the same IP make an all MP game targeting those players.

Trouble is, when they do....it ends up like BF Heroes, or COD free, or BF free, or well, name any F2P modeled suckfest that hasn't a clue on how to make it work. If these devs stopped translating F2P into Free Flowing Cash, and worked a little integrity into their models, these games might look different, and would be more popular than they are.
 
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