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| [Jun 07, 2012, 8:16 pm ET] - Share - Viewing Comments |
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| 9. |
Re: Evening Previews |
Jun 7, 2012, 23:35 |
Dades |
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Sepharo wrote on Jun 7, 2012, 22:44:
That said, the game is designed to be played in that persistent, multiplayer world, so players won't be able to gleefully destroy a city and then go back to an earlier save file as if nothing ever happened, for instance. This is going to be the one to bomb... SimCity, though a popularly known brand name, does not have the kind of fanboys Blizzard has. The dearth of games in the city building genre has stopped any new fans from joining and the existing ones I like to think are not going to stand for this. Have yet to see a positive comment from anyone aware of this new "feature". That quote really sucks for many reasons. Gleefully destroying a city is a good thing and so is reloading a save if you want to. People should be able to choose how they want to play, not be limited by some set of arbitrary rules to protect the Real Money Sims Auction House. Unbelievable, what a bunch of morons. |
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