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Dark Souls PC Port Issues

There are various quotes on Eurogamer where From Software explains the difficulty they are having porting Dark Souls to PCs. "To be completely honest, we're having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC. First we thought it would be a breeze, but it's turned out not to be the case. We're still developing right now - we're crunching right now," says producer Daisuke Uchiyama. "In Japan there's not much of a PC market and we haven't really taken into consideration that audience before. That's one of the reasons why we haven't been able to step up on the PC platform until now." He also admits that they are not including any PC optimizations, and have not been able to overcome the framerate issues the console versions exhibited in some areas. "In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it's more strictly a port from the console version. We haven't been able to step up into doing any specific optimisation for PC," he says. "However, in exchange for that, we have prioritised adding new content for both original players and new players."

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29. Re: Dark Souls PC Port Issues Jun 7, 2012, 03:50 StingingVelvet
 
D_K_night wrote on Jun 7, 2012, 02:48:
If you know you cannot do the port with all your heart and soul into it, and know honestly that it's an amazing port, why do it at all?

Are you even going to make your money back with the port? If the answer is probably no...why even do it?

Because there are a lot of RPG fans like me who only game on PC, and could not play this game otherwise. I know people on here will rip this game a new asshole for basically being an emulated console game, but I would rather play the game than not.
 
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