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| [Jun 06, 2012, 09:47 am ET] - Share - Viewing Comments |
Thanks Cutter.
Gamasutra - Video game detractors becoming weaker, weirder.
Increasingly, the views of guys like Dr. Zimbardo and Bennett look crankish and odd. To make a connection between the popularity of online pornography and games seems like lazy thinking, a bizarre coupling of sexual compulsions with the compulsions to succeed built into some games by their designers. These are complex human behavior patterns that deserve to be studied and compared, not thrown together as a catch-all explanation for complicated socio-economic and cultural changes that may take us decades to unravel.
Rock, Paper, Shotgun - E3 Day Zero- When Game Violence Becomes Vile.
Yesterday, I saw games that treated violence as the raddest, most Mountain-Dew-can-crushed-against-your-forehead thing in the world, an utterly bone-chilling, blood-curdling last resort, and quite a few things in between. But wow, it sure didn’t look that way. And, if we don’t stay mindful of what game-makers are doing and how we’re acting in response, it won’t be that way for too much longer. So pay attention and speak up. Sure, a thousand hands clapping paints a pretty damning picture, but you know what’s a thousand times worse? Silence.
Rock, Paper, Shotgun - E3′s Press Events Do Not Represent The Gaming I Know.
And that’s just one example of the hoary, outdated tone all these pressers took. Embarrassing moments were scattered throughout, from a peculiar display of esports in tight-fitting clothing, to hosts declaring that they’re “a gamer first and, er, er, a woman seventh”, all punctuated throughout the night by producers holding controllers and pretending to control cutscenes like kids in a service station yanking the steering wheels of the driving arcades while “INSERT COIN” flashes on screen. The message is a peculiar contempt for the audience – of course they’re not really playing! In any game where you can get killed by the enemy, or, as so many of those shown wished you to believe, events are procedural and unscripted, not having a pre-filmed sequence in a live show would be just stupid. Stop pretending – it’s embarrassing.
CNET - Video game violence at E3: Too much, yet still not enough.
Unfortunately, E3 this year has done little to impress anyone who isn't already either a fan or an apologist for mind-numbing game violence. If anything, it's successfully buried the vibrant, creative, nuanced, clever, and amazing games that could help the industry get its mojo back.
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| 27. |
Re: Op Ed |
Jun 7, 2012, 03:59 |
StingingVelvet |
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DeadlyAccurate wrote on Jun 6, 2012, 11:47: Sure you can. I can rant all day long about how offensive I personally find the female armor models in TERA. That doesn't mean I think they should be legally required to change or censor them, and if someone suggested it, I would argue just as long about how wrong that is. Doesn't mean I'd play the game, though.
I didn't see anyone saying these games should be censored or that the devs' right to free speech should be violated. But unless you're the government, asking someone to tone it down isn't censorship; it's consumer opinion.
Seems like a lot of these titles are Ubisoft's. I don't play or follow their titles any more due to their DRM policies, and it makes me curious to know if they're trying to drum up sales with some good ol' fashioned titillation. If violent games really made people twitchy and angry that would certainly be cause for further regulation. Bikini armor in an MMO is just tacky, not socially dangerous. |
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