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Crysis 2 Steam Crisis Ends

Steam News announces the availability of Crysis 2 - Maximum Edition. a return of Crysis 2 to Steam after the game was removed from the service almost a year ago. Kotaku has word that Crytek brought the game in-line with Valve's terms of service: ""Changes made by Crytek to Crysis 2: Maximum Edition have brought the game in compliance with Steam's terms of service," an EA spokesperson told them. Here's word on the new edition:

Already own Crysis 2 on Steam? As an existing Crysis 2 customer you can upgrade to the Maximum Edition for 50% off the purchase price! Offer ends June 12 at 10am Pacific Time.

Aliens are decimating New York City, only you have the technology to survive. Adapt in real time using the unique Nanosuit 2 Stealth, Armor and Power abilities, then tackle the alien menace in ways a regular soldier could only dream of. Crysis 2 redefines the visual benchmark for PC platforms in the urban jungle of NYC. Be The Weapon.

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28. Re: Crysis 2 Steam Crisis Ends May 30, 2012, 11:23 theyarecomingforyou
Verno wrote on May 30, 2012, 09:19:
Crysis 2 is such a weird game. Really enjoyed the open levels but they had adopted the hamfisted storytelling that CoD games use with loss of character control, laugh worthy plot that 14 year olds would mock and nonsensical cutscenes. Some of the stealthplay is fun but the aliens are totally boring as usual, I have no idea what Cryteks fixation on aliens is but it is always the weakest part of their games.
Exactly. You've at least got to give Ubisoft credit with Far Cry 2 for responding to the criticism of the original and removing the mutants, corny dialogue and bullshit sci-fi elements (though they made plenty of their own mistakes). Whereas Crytek responded by making exactly the same game with Crysis, except they replaced mutants with aliens.

I like Crysis 2 in many ways. The combat felt right, the graphics were obviously very good, the suit actually worked properly and the levels did offer a variety of ways to play. But the game did too much to break immersion and tried to mimic Hollywood-style summer blockbusters - it was interesting but it just didn't quite work. And Crysis 3 looks to be the same game . Crytek seem completely incapable of innovating - of stepping outside of the box, except for visuals. I know that Half-Life had sci-fi elements but the way it was delivered made it plausible - Crytek just slap in things like super-mutants and aliens with the subtlety of a hammer to the face.
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