Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Op Ed

Massively - Learning from the 38 Studios disaster.
It's said that Kingdoms of Amalur: Reckoning needed to sell three million copies for the studio to break even on its investment, but we all know that's not practical because even the best games rarely reach that number quickly enough to pay back a government loan less than three months after launch. Bethesda and Blizzard aside, selling three million copies of a game to break even is quite a risk for any studio. That's literally gambling on the livelihoods of hundreds of people working on that project. You can't take risks at that level of investment, which is exactly why small indie studios are thriving right now. People don't care as much about pretty graphics and realistic voice-overs as they did five years ago. People want to have fun. The end.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

20. Re: ahuh? May 26, 2012, 18:07 jdreyer
Shataan wrote on May 26, 2012, 17:41:
"People don't care as much about pretty graphics and realistic voice-overs as they did five years ago."

Keep telling yourselves that.

Try convincing all the peeps who are buying new 680 GTXs, or the new 690s. We don`t upgrade to play games with crap visuals.

Yeah, I don't care about visuals, that's why I "only" bought a GTX 670 instead of a 680. =P

There are two things going on here though:
1. Core gamers still care about graphic fidelity as much as ever. But
gaming has spread from 5% of the population to 50%. Most of those participating in the industry are casual gamers who aren't necessarily looking for a realistic immersive experience, but just a fun time-waster.

2. Most AAA titles these days are cross-platform, and the ancient hardware in the xBox and PS3 are really holding back the graphics of PC games. Case in point is Crysis, which despite being made five years ago, is still one of the best looking, highest fidelity games out there, unsurpassed by all but a few games like BF3.
Avatar 22024
Live long, and prosper.
Reply Quote Edit Delete Report
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
          Email me when this topic is updated.

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


Blue's News logo