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Star Wars: The Old Republic Cuts

The Star Wars: The Old Republic Website has word of staff cuts at BioWare Austin, the development studio behind Star Wars: The Old Republic, the sci-fi MMORPG. The update from Doctors Greg Zeschuk and Ray Muzyka does not say why this is happening, but does that this about the future: "Rest assured that we remain dedicated to delivering a high quality service in SWTOR to you, our fans, and we will continue to support and grow Star Wars: The Old Republic over the weeks, months and years to come." VentureBeat has a follow-up comment on this from Electronic Arts:

BioWare has restructured its studio in Austin today. Of the employees impacted, some will be able to join other projects within EA, others will leave the company. These are very difficult decisions, but it allows us to focus our staff to maintain and grow Star Wars: The Old Republic.

BioWare Austin remains a large and important part of BioWare and EA, working with other studios around the world to continue to deliver a high-quality service and exciting new content for Star Wars: The Old Republic.

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90. Re: Star Wars: The Old Republic Cuts May 24, 2012, 05:09 StingingVelvet
 
wtf_man wrote on May 23, 2012, 09:38:
How many more failures Bioware has left before they get the same treatment, I don't know... but I can't imagine they have wiggle room for too many more.

I'll repeat: what are these multiple failures? DA2 was mediocre and profitable, not a failure. TOR is pretty much a completely different studio and it will make a profit, no one can really say otherwise with its initial sales and still over 1,000,000 subs. It has years and years left on it to turn a profit.

You could say those two games underperformed, but that's a far cry from failure, and EA knows the TOR group is 99% a different studio entirely and the DA2 team was told to shit out a quick profit.

Bioware is fine. Hell, they're expanding the name to more products like Command and Conquer. They are not on a bubble at all, in any way.
 
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