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Star Wars: The Old Republic Cuts

The Star Wars: The Old Republic Website has word of staff cuts at BioWare Austin, the development studio behind Star Wars: The Old Republic, the sci-fi MMORPG. The update from Doctors Greg Zeschuk and Ray Muzyka does not say why this is happening, but does that this about the future: "Rest assured that we remain dedicated to delivering a high quality service in SWTOR to you, our fans, and we will continue to support and grow Star Wars: The Old Republic over the weeks, months and years to come." VentureBeat has a follow-up comment on this from Electronic Arts:

BioWare has restructured its studio in Austin today. Of the employees impacted, some will be able to join other projects within EA, others will leave the company. These are very difficult decisions, but it allows us to focus our staff to maintain and grow Star Wars: The Old Republic.

BioWare Austin remains a large and important part of BioWare and EA, working with other studios around the world to continue to deliver a high-quality service and exciting new content for Star Wars: The Old Republic.

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89. Re: Star Wars: The Old Republic Cuts May 23, 2012, 20:41 Nucas
 
i've liked TOR strictly as a co-op version of knights of the old republic that i play with a couple friends. i've played the consular and trooper plots so far, and i admit that's all that keeps me playing. when i've exhausted the storylines that interest me, i'm going to cancel it. i'll confess i never played WoW, but from what i recall seeing when i saw unfortunates subjecting themselves to it, TOR looks like basically the same game with the same mechanics.

i think it'll be good for the genre that the mighty bioware with god's own budget are still going to fail, and it's because of sticking to the staid old formula.
 
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