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Wasteland 2 NOT an Origin Exclusive

Enough people took Brian Fargo's positive comments about Origin's support for crowd-funded games as an indication that Wasteland 2 might be an Origin exclusive that the inXile Entertainment CEO took to Twitter to correct that mistaken impression. He says: "It is absolutely NOT going to be exclusive on Origin. They are just one of many digital stores we will support." Thanks nin.

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57. Re: Wasteland 2 May 20, 2012, 18:38 Jerykk
 
Prez wrote on May 20, 2012, 10:10:
That's a bit short-sighted. Games like Dead Space, Mass Effect, Mirror's Edge, Dragon Age, Crysis, Battlefield, etc, could not be created without tens of millions of dollars and raising that kind of money as an indie developer just isn't going to happen. Without EA's funding, those games would not exist so you have to give them at least a little credit.

So the best thing you can say about EA is that they have large coffers. Without EA I think all of those games would still exist; they would have just been released under different publishers. And maybe have been better games. Look at the drop in quality between Dragon Age 1 and 2. Most of DA:Origins was developed before Bioware got absorbed by EA - the only thing EA can take credit for is that game's abysmal marketing campaign. Microsoft has its own console so it has its own self-serving interests in demanding exclusivity. EA does not. They do ports, but that's because they have at least enough combined intelligence to know that PC ports of decent games is easy money most of the time. What little credit that may earn them is dwarfed by the scorn they so richly deserve for being gigantic asses in virtually every other conceivable way.

Valve is by no means close to perfect, but they are so far above the likes of EA in just how they treat the PC community that any comparison is almost laughable.

It's possible that other publishers would have picked up these games, yes. It's also possible that they wouldn't have. Mirror's Edge, being a first-person platformer, was a gamble that most publishers would have likely avoided. Dragon Age was an old-school CRPG, which again, most publishers would have avoided. While EA did turn the game into a multiplatform release, I'm sure any other publisher would have done the same. Note that the PC version remained the lead SKU, something other publishers would not have done. Crysis was a PC-exclusive FPS. How many other publishers release big budget, PC-exclusive shooters these days? BF3, while not a PC-exclusive, used the PC as the lead platform. And when it comes to ports, EA's ports tend to be better than other publishers'. For one, they're usually released at the same time as the console versions, unlike Ubisoft's, Activision's or Rockstar's long-delayed ports. Hell, Activision doesn't even market their PC ports at all. If all you saw were the trailers and ads for Wolfenstein, Singularity, Prototype or pretty much any other Activision game, you'd have no idea that they were actually coming out for PC.

I'm not saying EA is perfect or anything. Their marketing campaigns for DAO and DA2 were terrible and DA2 was clearly rushed. They've also milked some franchises into irrelevance (NFS, C&C). However, all of this pales in comparison to the shit that MS has done over the years. Hell, since they created the Xbox, they've done significant damage to the PC as a gaming platform.

This comment was edited on May 20, 2012, 18:45.
 
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