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| [May 19, 2012, 10:59 am ET] - Share - Viewing Comments |
Blend Gaming - Diablo 3's Launch Fiasco Proves Video Game Journalism Fails.
These journalists should be informing readers as to why consumers are angry, why gamers are peeved and why those 0/10 review scores are the way they are. Reading through most comments give you a clear picture that first-adopters don't mind that there's a delay, they don't even mind that servers are down, however they do mind that the game boasts a single-player mode you can't play without constantly being connected to the internet. It's no different than being forced to watch a DVD or Blu-Ray from your player while always being online. Yes, most people are connected online one way or another, but if you want to watch a movie at your own leisure then that's what you paid for. This is not the case with Diablo III, you cannot play the game whenever you want; you can only play the game when Blizzard allows you to.
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Re: Op Ed |
May 19, 2012, 11:53 |
PropheT |
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I thought that review scores being obviously and blatantly skewed by hype, glossing over of issues on big releases that would be hammered on smaller ones, and recently even a general distaste for their own readership was enough reason to see that game journalism fails.
Maybe it's just a case of emulating the biggest, though. IGN is the worst at all of those and others have tried to match it, in the same way that Fox got big and the other news organizations shot their coverage full of terrible opinion pieces to keep up. |
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