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| [May 18, 2012, 10:13 am ET] - Share - Viewing Comments |
Surely coincidental with the recent release of rival Diablo III, the Torchlight II Website announces this weekend will be a stress test for Runic's action/RPG sequel, as they will evaluate the burden the game will place on their infrastructure and everyone's mouse buttons (thanks AusGamers via VG247). Here's word: Hi Everyone! We've been busy squashing bugs and deploying patches - 8, in fact! - since our last update. The Torchlight II beta is going really well, and is nearing its end. But before we go, we're going to do a wide network stress test this weekend! We'll be sending out many more beta codes to those who have already made their Runic Games Account. Haven't signed up yet? Go for it now! Creating your account is always your best chance to receive a beta invite - especially this weekend.
The Beta Weekend will start on Friday, May 18th at 11:00am PDT and go until Tuesday, May 22nd at 11:00am PDT. We will be staggering invitations to let participants know they have been chosen, but you will not be able to play until the start of the Beta Weekend on Friday. This is to help stagger downloading of the game client.
The beta will end shortly after this last big network test. We are going to get the last information we need for stress testing, and then get back to finishing the game! A longer beta means a longer wait until we can ship, and we are eager to finish Torchlight II and get it in your hands. Thanks to all our fans who've supported us, participated in, and promoted the beta. It's incredibly fulfilling to see you guys play the game and enjoy it as much as we do.
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Re: Torchlight II Stress Test This Weekend |
May 18, 2012, 11:16 |
Alamar |
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InBlack wrote on May 18, 2012, 10:51:
Darks wrote on May 18, 2012, 10:46:
InBlack wrote on May 18, 2012, 10:31: I really, really hope they iron out the bugs in the Diablo3 engine. Im having a lot of fun with the game but jesus christ their engine SUCKS MAJOR BALLS....Its playable....sort of....but I cant imagine anyone making a hardcore character for D3 at this moment. What the hell are you talking about? What issues? Other then the launch issues that have been fixed, there have been no other problems. In fact we spent the last two days playing the game 3 or more hours at a time and not once did the game crash out or boot anyone out with a problem. I think some needs to take his meds. You are either A) a Liar B) a Blizzard fanboy C) One of the few people who can play the game without the INFAMOUS STUTTERING, ASSET LOADING ISSUE. Telling the truth, and being wrong, are two separate things...
But hey, let's not answer his question, because that would be silly... I'm curious what about the engine 'SUCKS MAJOR BALLS'... I've put about 24 hours of playing in, have seen a few minor issues, but have no idea what you're freaking out about...
So in short, I think, you are either A) a Liar B) a Blizzard hateboy C) One of the few people who have had the INFAMOUS STUTTERING, ASSET LOADING ISSUE.
For myself, I've had a few rubber bands, one at a time (thank Zeus), and noticed the achievements are fucked (and saw a post about it), but even playing on my 'shitty' 6MBPS connection, and downloading (using the whole pipe), the game was laggy, but playable... Course, I was on a low lvl wiz at the time... If I were on my barb in NM, I could be foaming like you, unless of course I just paused my download ; )
-Alamar |
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