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Op Ed

Gamasutra - How long before the Kickstarter bubble bursts?
We are still in the early days of our Kickstarter relationship, the early days of falling in love. Everything our partner does is wonderful. We gloss over the risks, we ignore the downsides, because the glory of falling in love is everything.

I think we have about six months left of that period. Towards the end of this year, some Kickstarter projects are going to start slipping. Some will see their teams collapse amidst bicker recriminations. Some pledgers are going to start getting very angry.

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50. Re: Op Ed May 8, 2012, 15:29 briktal
 
Prez wrote on May 8, 2012, 14:57:
Tumbler wrote on May 8, 2012, 14:47:
Here's the test for a bubble:
1) Are people spending lots of money?
2) Is the money being spent someone foolishly, without much due diligence or regard for how reasonable the promised returns are?
3) If the promises don't come true, will people become much stingier?

Again, two sides of the coin.

For Kickstarter stuff:
1) No.
2) No.
3) Maybe.

For AAA $60 stuff:
1) Yes.
2) Yes.
3) Yes.

I don't know how many kickstarter projects have fan boys but a lot of the companies that make AAA games do and I'm pretty sure those guys don't do a lot of due diligence before they run in screaming, "TAKE MY MONEY!"

Exactly. The vast majority of kickstarter backers are risking only a fraction of what they blew on Dragon Age 2 before finding out it was crap. Yet according to the kickstarter phenomenon naysayers, we're in for some terrible cataclysmic loss if a few ill-conceived projects fall on their face as if there's no risk in buying at retail. The sky isn't falling if you lose 15 or 20 bucks on a bad project or two any more than it is when you buy a $60 "AAA" game and finish it after 5 mediocre hours. A bit of perspective is in order.

I think the number of people paying into the higher tiers might drop off in the future of Kickstarter though.
 
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