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Diablo III Interview

A video interview on Games On Net talks with Jay Wilson of Blizzard about Diablo III and "why item acquisition is more important than ladders, how they plan to handle latency for Australians, and why they will not incorporate an 'offline mode." They also have a blurb up about some comments Wilson made about the stand he took against changing the visual perspective in the action/RPG sequel that's due for release next week: "Very early on in the process we had some people who argued that we should not make the game isometric, that it would be better technology, more modern, if we made a third or first-person game," said Wilson. "I really would have nothing of it. For me a camera is not a technology choice, there's more than enough first and third-person games out there."

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55. Re: Diablo III Interview May 7, 2012, 16:29 Pigeon
 
Flatline wrote on May 7, 2012, 15:50:
Mashiki Amiketo wrote on May 7, 2012, 13:12:
eunichron wrote on May 7, 2012, 12:59:

Oh wait, the only differences are that one has an RMAH and always-online DRM.
To be perfectly honest, if you're going to allow a RMAH, there's no real way to get around it. It's going to have to have an 'always on' connection if nothing to break dupers, and reducing the chances of seeing 29370879878909 SoJ's. Like we saw last time, you know, in D2.

Is it going to break dupers though? Where there's a will there's a way.

I'm not aware of any item major item duping problems in WoW, though duping apparently does exist. If they're able to control it to the extent they do in WoW it probably won't be too much of an issue. However, if I understand correctly, all equipment can be traded in D3. That was certainly my experience in the beta. In WoW the best items tend to be BoP so there's really no point in duping those. In D3 since the best equipment can be auctioned and with real money involved there's going to be a lot of motivation for the dupers. I'll be surprised if blizz can pull of the RMAH with little issue.
 
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