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On PC Black Ops II

PC Gamer grills Mark Lamia about Call of Duty: Black Ops II, asking the studio head at Treyarch about the just-revealed first-person shooter sequel, focusing on questions about the PC edition. This doesn't yield a lot of concrete answers, as he effectively dodges the question about dedicated servers, saying "we havenít yet announced exactly what that setup is going to be." He does speak of how this uncertainty related to cheat prevention, and how their aggressive development cycle does not include time for beta testing, but also defers questions about LAN support, though he does speak of eSports support, which would obviously benefit from things like LAN support and dedicated servers.

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47. Re: On PC Black Ops II May 2, 2012, 21:24 Draugr
Flatline wrote on May 2, 2012, 19:47:
What I don't understand is why they don't just bite the fucking bullet and make it multiplayer only.

I honestly can't tell you much about Black Ops campaign, except that Castro was in it briefly, and that's because the game slowed down and shoved that in our faces. Oh, and there were WW2 soviets I think. Or something. And Jungle. That's my memory of BO single player. And I played through it twice.

At this point I might be more interested in CoD if they ditched single player and made some massive steps forward in Multiplayer, which is where the longevity of the game is at anyway.

Oh, also, killstreak perks suck from a paradigm perspective. I'll just say it. Rewarding players who are already skilled with the easy button of killing more dudes is frustrating if you're not particularly good.

Not adding a single player component to every game would make people relize how little effort they actually put between iterations. People are currently paying for the same/similar MP experience every year (as was said, this is where most people spend time in the game) not including some flashy SP is going to highlight that fact.
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