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| [Apr 21, 2012, 1:38 pm ET] - Share - Viewing Comments |
PC Gamer reproduces what's purported to be a handbook for new employees at Valve, the privately held video game developer that created Half-Life half a lifetime ago. This appears to be bona fide, and offers additional details and insights on the company's unusual hierarchy and way of conducting business.
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| 18. |
Re: Leaked Valve Employee Handbook? |
Apr 21, 2012, 19:28 |
eunichron |
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killer_roach wrote on Apr 21, 2012, 18:10:
Kristian Joensen wrote on Apr 21, 2012, 16:46:
killer_roach wrote on Apr 21, 2012, 16:41:
Dev wrote on Apr 21, 2012, 16:09:
What Is Valve Not Good At? [...] Finding and hiring people in completely new disciplines (e.g., economists! industrial designers!). I'd add server specialists, UI specialists, etc too. If they're interested in hiring a tech-savvy economist, they know where to find me. They ARE looking to hire Economists: http://www.valvesoftware.com/jobs/job_postings.html *sigh* Yet another posting with the same "four years experience required" BS... really getting annoying for somebody just out of grad school when everyone wants 3-5 years experience for most any position. That sucks... I'm just about to start grad school in the fall, but I've been keeping an eye on the job market for my chosen career, and almost all of them say, "3-5 years experience OR a masters degree." Of course, the entire reason I decided to go back to school was because all of the jobs I was looking at as an undergrad required 7-10 years experience in addition to a bachelors. |
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