Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Wasteland 2 Kickstarter Concludes at $3M+

The Kickstarter Campaign for Wasteland 2 has concluded, with inXile entertainment's post-apocalyptic RPG sequel taking in well over triple its initial USD $900K goal. The finally take listed on the website is $2,933,197, though a note on Shacknews states that this does not count almost $110K in PayPal pledges, so the final total exceeds $3 million. Update: Apologies for misstating the "kick forward" principle at first, which is a pledge of 5% of the project'a eventual profits, not these pledges. Thanks Alex.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

55. Re: Wasteland 2 Kickstarter Concludes at $3M+ Apr 18, 2012, 09:34 Dev
 
Sepharo wrote on Apr 18, 2012, 01:13:
Speaking of "Where does the Kickstart money go?" ... If you're a backer you can check out this nice post and pie graph from Double Fine explaining it all here: http://www.doublefine.com/forums/viewthread/6443/

According to them it's 5% for Kickstarter and 5% for Amazon.

Good find.

Here's a relevant quote:

Rewards
The next step of this process was figuring out how much it would cost to make and ship all of the physical rewards we offered. It was important that we set aside all this money up front so we could deliver products that live up to our high standards (holy cow you guys are going to be so stoked when you see this stuff). We also wanted to make sure the process of getting this all shipped out had as little impact on the team as possible, so we hired the amazing folks over at Fangamer to handle manufacturing, storing, packing, and shipping all of the rewards. Heres the breakdown on where it landed:



It may look like a lot of money, but hey its a lot of rewards! These numbers were actually all being run while the Kickstarter project was still underway. Each time we prepared to add a new reward we ran the numbers to see how much it would cost to offer the new reward to existing backers. For each new reward, that amount was covered within hours of adding the item to the project, so this amount paid for itself and then some by enticing more of you lovely backers to sign up.

The chart says it was $250k manufacturing, $35k fulfillment, $200k shipping, for a total of about $500k for physical rewards.
They also mention that after amazon and kickstarter fees and failed transactions it dropped to about $3.1 million from the $3.4 million it ended at. The documentary is going to be $400k (instead of the original $100k). The final double fine amount they can use to make the game is about $2.2 million

At this point things became much more familiar for us. It turned into an exercise in allocating money for expenditures such as VO, localization, music, marketing, and QA testing, then determining how large the team can be and how long the project will run.

In the end it means were in a much more ideal situation. Instead of a team of 3 working for around 6 months, well have a team of 11 working for around a year, which ultimately will result in a better game. AND ITS ALL BECAUSE OF YOU!!

This part surprised and impressed me:
There will not. Steam allows developers to give away as many free copies of their game as they would like!
It was a question about steam charging to give steam copies.

http://www.doublefine.com/forums/viewthread/6608/
This post is also worth a read if you are interested in what equipment the documentary team is using (cameras, lenses, mics, software, etc).

This comment was edited on Apr 18, 2012, 10:00.
 
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

.. .. ..

Blue's News logo