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Ships Ahoy - Legend of Grimrock

The Legend of Grimrock Website announces the release of Almost Human's dungeon crawler, which is available at a 10% discount from their site, and Steam. Here's a release trailer, and here's a bit on the game:

Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.

The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?

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100. Re: Ships Ahoy - Legend of Grimrock Apr 12, 2012, 13:40 Alamar
killer_roach wrote on Apr 12, 2012, 13:29:
Necrophob wrote on Apr 12, 2012, 11:45:
If EA had published it, it wouldn't be DRM free, it would be 2 hours long, and it would have cost $50 at release. And a year after release, the studio that made it would be let go. Or renamed to Bioware Finland.

Straw man argument. You basically read what I said and proceeded to completely disregard it.

If they did that, you'd have reason to complain. But a bunch of people here seem to give an irrational amount of slack to a game simply because it's by an indie developer.

I've put a bit of time into LoG myself... it is quite good. Still has its rough edges, but it does, as the Brits are fond of saying, what it says on the tin. Definitely a worthwhile scratching of a nostalgic itch, now to see just how deep this rabbit hole actually goes...

I think the fact (and argument around) it is by an indie developer isn't purely the reasoning... It's more the other aspect... Indie title are typically cheaper...

If this were an indie title priced at $50, I wouldn't have picked it up, and if I had, I would be disappointed...

If it were an EA title at $15, I don't think things would be much different, for me, but I would have expected more...

So essentially, I agree, but think the cost is more of a factor than that it's labelled 'indie', especially in these times when some big big companies label their shit as 'indie' : )

Oh and yay 100 : )

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