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| [Apr 05, 2012, 09:33 am ET] - Share - Viewing Comments |
BioWare announces Mass Effect 3: Extended Cut, a free DLC pack for Mass Effect 3 they hope will address widespread unhappiness with the conclusion of the action/RPG sequel. Here's word on the free DLC, which does not yet carry a release date: BioWare, a Label of Electronic Arts Inc. announced Mass Effect™ 3: Extended Cut, a downloadable content pack that will expand upon the events at the end of the critically acclaimed Action RPG. Through additional cinematic sequences and epilogue scenes, the Mass Effect 3: Extended Cut will give fans seeking further clarity to the ending of Mass Effect 3 deeper insights into how their personal journey concludes. Coming this summer, the Mass Effect 3: Extended Cut will be available for download on the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC for no extra charge*.
“We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.” “We are all incredibly proud of Mass Effect 3 and the work done by Casey Hudson and team,” said Dr. Ray Muzyka, Co-Founder of BioWare and General Manager of EA’s BioWare Label. “Since launch, we have had time to listen to the feedback from our most passionate fans and we are responding. With the Mass Effect 3: Extended Cut we think we have struck a good balance in delivering the answers players are looking for while maintaining the team’s artistic vision for the end of this story arc in the Mass Effect universe.”
Casey Hudson, Executive Producer of the Mass Effect series added, “We have reprioritized our post-launch development efforts to provide the fans who want more closure with even more context and clarity to the ending of the game, in a way that will feel more personalized for each player.”
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Re: ME3 Ending Fix Coming in Free Mass Effect 3: Extended Cut |
Apr 5, 2012, 18:53 |
Yifes |
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NegaDeath wrote on Apr 5, 2012, 18:47: But the resolution of the Reaper arc profoundly affects your characters. Tali in particular. Over the course of 3 games we learn about the Quarian exile from their homeworld. You (possibly) set that right in this game. Now she's either stranded on Earth or whatever planet the Normandy landed on. She got to stand on her homeworld and breath it's air for like 15 minutes and left to help you, now it's taken away. Factor in that Rannoch was on the opposite side of the galaxy, that FTL drives need to discharge their cores in gravity wells so they can't travel a direct route, and that they also have to take the long way around the galactic core for safety, and she won't be going home anytime soon. If ever. That's a major development in her story.
Or hell maybe she died off screen. We don't know. Yes, it does affect your characters, and I think if you were in a romantic relationship with Tali, she's the one who steps out of the Normandy in the ending sequence. So we can assume that in most endings, she survives the crash with the rest of the crew. What I was arguing, was that the choices you make with Tali throughout the series are not significant enough to affect your outcome with the reapers; Not vice versa: that your choices with the reapers should not affect Tali. This was in response to people complaining that your choices throughout the game do not affect the ending. |
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