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33. Re: Morning Consolidation Apr 2, 2012, 23:28 killer_roach
Dades wrote on Apr 2, 2012, 21:51:
killer_roach wrote on Apr 2, 2012, 21:43:
Where your argument falls down is that you're assuming that, all things being equal, prices would have stayed in the $50-60 range otherwise. Considering the increase of costs in the industry, that seems highly unlikely.

Prices have stayed where they are because the market has grown significantly, not because big publishers are so nice to us. Let's embrace the alarmist view and say that without the publishers then prices would rise, so what? I would welcome paying more quality products and less for ones that don't merit the cost. People say the quality games are subsidized by the mass market titles but the publishers don't care to do that anymore. Everything has to move a few million units or there likely will not be a follow up at all.

Hate to say it, but whether you think it's the case or not, these major publishers stay in business because they ARE being nice to their customers. If not, they don't buy from them, and they go out of business. They have to maximize profits as well, yes, but without giving the customers at least their money's worth (if not more) on a consistent basis, they don't stick around.

In terms of seeking fewer AAA-quality titles in favor of downmarket fare, it's all a process. Nobody knows from the get-go what games will end up being any good - even developers with established track records make the occasional stinker. The system in place rewards success and punishes failure, and we end up with a fairly wide variety of product as a result. Even better, if people don't think they're being served, they can make their voices known by supporting projects that are more to their tastes, or the enterprising can start their own studios in the hopes of becoming rich in the pursuit of an undersupported niche. Overall, I think the system is working far better than many would like to think.
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