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| [Mar 22, 2012, 09:57 am ET] - Share - Viewing Comments |
The Guild Wars Facebook Page has more on the microtransaction system in Guild Wars 2, following up on the recent update on the ArenaNet Blog on the business model for the upcoming MMORPG sequel. Here's word: Here are a few important clarifications about our microtransaction system. First, that gold is coming from other players. So somebody must have an abundance of gold if he trades it to a player. The system is not adding new gold from the outside.
Second, take into account the gem/gold trading system. Everything that is in the store will basically be available for gold with this system - so it doesn't really matter what is in the store, as it is also available for players who play and don't want to spend additional money. Hope that helps! ~RB2
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| 36. |
Re: More on Guild Wars 2 Microtransactions |
Mar 23, 2012, 08:16 |
Jonjonz |
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This is typical corporate pr droid bull.
Look at any game with this type of cash shop set up, like PWI.
What happens is the cash shoppers drive up the price of everything. The end result are prices so high that it will take a life time to earn the gold required, effectively turning the game into cash shop or GTFO.
What the also fail to mention is that the best gear and buffing items will require Karma, which again will take a regular player ages to earn.
Let me ask just one question, if the content is so good, and easy to level, why is there a need to skip it?
Don't even get me started on the gamboling angle. A pile of cash for the chance to get something? Sounds like a game of chance to me.
The second I saw that screen of CS items, I knew GW2's hype was BS. |
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