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| [Mar 22, 2012, 09:57 am ET] - Share - Viewing Comments |
The Guild Wars Facebook Page has more on the microtransaction system in Guild Wars 2, following up on the recent update on the ArenaNet Blog on the business model for the upcoming MMORPG sequel. Here's word: Here are a few important clarifications about our microtransaction system. First, that gold is coming from other players. So somebody must have an abundance of gold if he trades it to a player. The system is not adding new gold from the outside.
Second, take into account the gem/gold trading system. Everything that is in the store will basically be available for gold with this system - so it doesn't really matter what is in the store, as it is also available for players who play and don't want to spend additional money. Hope that helps! ~RB2
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| 10. |
Re: More on Guild Wars 2 Microtransactions |
Mar 22, 2012, 14:23 |
Keilun |
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XP-Cagey wrote on Mar 22, 2012, 12:35:
InBlack wrote on Mar 22, 2012, 11:05: I thought you could start the game at full character level and with all the items??
Can someone clarify this issue for me at this point?? What exactly is listed in the store?? You can roll a max level PvP character with gear, just like the Original Guild wars. PvE characters must level themselves, just like the original Guild Wars. Actually from what I've read I don't believe that's the case. In GW2, as far as I can tell there is only a single character type (no more PvP only characters). When you enter a PvP zone, your skills are all brought up to the same level so you're all competing on a level field (gear and skills are unlocked). This would seemingly absolve the need to create a PvP-only character that existed in GW1.
I don't have any exact quotes that say definitively that PvP only characters are available or not, but the sources below seem to indicate otherwise. Feel free to correct me if I'm wrong.
Sources: http://www.guildwars2.com/en/the-game/pvp/pvp-overview/ http://wiki.guildwars2.com/wiki/World_versus_World |
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