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Fallout: New Vegas Bonus Missed by 1 Point; Obsidian Layoffs

Obsidian's Chris Avellone indicated that Obsidian just missed a bonus for Fallout: New Vegas, reports Joystiq, saying this came in a tweet from a no longer existent account, allegedly saying: "[Fallout: New Vegas] was a straight payment, no royalties, only a bonus if we got an 85+ on Metacritic, which we didn't." Sure enough, the game currently sits at 84 on Metacritic. They also note their report of layoffs at Obsidian, though these are still unconfirmed. Thanks nin.

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64. Re: Fallout: New Vegas Bonus Missed by 1 Point; Obsidian Layoffs Mar 16, 2012, 09:13 wtf_man
 
Verno wrote on Mar 16, 2012, 08:48:
I see your point about the engine but Bethesda licensed the engine as well, it wasn't an inhouse creation.

Bethesda only licenses the Rendering Engine (Gamebryo). Everything else is in-house. (Radiant AI, Dialog and Quest Engines, etc.) You cannot build a Fallout 3 or TES game with Gamebryo, alone.

That is why they claim Skyrim is a "new engine", while the rendering engine is still a tweaked Gamebryo engine. They just happen to think all of their in-house engines plus a tweaked Gamebryo engine = One big RPG engine.

I won't debate whether that thinking is correct... but the bottom line is pretty much all Obsidian had to do was come up with the content.
 
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