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Fallout: New Vegas Bonus Missed by 1 Point; Obsidian Layoffs

Obsidian's Chris Avellone indicated that Obsidian just missed a bonus for Fallout: New Vegas, reports Joystiq, saying this came in a tweet from a no longer existent account, allegedly saying: "[Fallout: New Vegas] was a straight payment, no royalties, only a bonus if we got an 85+ on Metacritic, which we didn't." Sure enough, the game currently sits at 84 on Metacritic. They also note their report of layoffs at Obsidian, though these are still unconfirmed. Thanks nin.

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48. Re: Fallout: New Vegas Bonus Missed by 1 Point; Obsidian Layoffs Mar 16, 2012, 04:42 Dev
Silicon Avatar wrote on Mar 15, 2012, 22:56:
Tumbler wrote on Mar 15, 2012, 21:52:
Ill have to pick up the complete version that showed up recently. Sounds like this is worth a second shot.

It is. It really is.

You'll need to mod it though. Look at NMC's texeture pack and Mission Mojave to start.

Most of the stuff in the Top list at the Nexus is worth browsing too, plus plenty of other stuff that didn't make the list.

Vanilla FNV is good by itself but really there's no reason not to at least mod the textures and slap a bug-fix mod on. The ultimate FNV pack is definitely worth the $5 or $10 or whatever it costs if you use mods.

Thanks for the fallout links.
Incidentally Prez, I think he's talking about this:
The ultimate edition of FO:NV (basically all the DLC and the game all in one). If you've bought all the DLC on some of the sales, you should effectively have that version

Asmo wrote on Mar 15, 2012, 23:23:
I don't put up ratings on Metacritic, but if I had FO:NV would have rated poorly because 120 hours in, my game was not able to be finished due to a bugged save from 60 odd hours previous in the ghoul/rocketship misson, despite turning off autosave and doing separate manual saves...
Did you try the Large Address Aware mod so that it can use more than 2gb of RAM? That often helps with crashing.

If it was quest related, did you check the fallout wikia that lists lots of manual fixes you can use for bugged quests? Or you could enter in a console command to teleport you away from the spot that was crashing you. You could manually set quests conditions and spawn the rewards if one of the quests isn't able to be done because of a problem. Yes, its annoying to have to do that, but there's solutions listed there to pretty much all quest problems that can happen, and many of the crashes too.
Also the patches they did (I think they did more and better patches that beth did with FO3) did fix a lot of issues.

And there's that Mission Mojave link in the quote above in my reply. It has 15510 entries in the ESP that are basically all bug fixing.

This comment was edited on Mar 16, 2012, 05:01.
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