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id on DOOM 4 Images

While neither confirming nor denying the authenticity of the recent batch of screenshots purportedly from DOOM 4, id Software's Matthew Hooper took to Twitter to say that these are not representative of the game, saying: "Those images have nothing to do with what you're gonna see in Doom4. When we officially show things you'll see awesome." Thanks VG247.

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57. Re: id on DOOM 4 Images Mar 2, 2012, 16:30 Hump
 
Matshock wrote on Mar 2, 2012, 12:09:
Quboid wrote on Mar 2, 2012, 09:52:
Isn't this problem that MegaTextures need to be compressed heavily on consoles? In that case, and I think this was ItBurn's point, isn't this going to happen again (and again and again until consoles ship with AAG 4GB+ VRAM)?

The folks citing compression are right on- there is now an option in RAGE to turn textures to "full on all the time" and it makes a very high demand on the CPU, not the GPU/VRAM.

PC people got screwed out of a decent texture pack, it's that simple. If die-hards are fortunate D4 will be developed for the XBOX720.


The console crowd didn't fare any better. Particularly the PS3.

Carmack losing his touch? I hope not.
 
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