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FTL: Faster Than Light Kickstarter

A new Kickstarter Campaign is underway for FTL: Faster Than Light, a space combat game being developed in Shanghai, China. They have already surpassed their $10,000 goal by more than 50%, so it seems this is well on its way. If you are interested in more details on this game, there's a trailer on FTL Website and a preview on PC Gamer.

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17. Re: FTL: Faster Than Light Kickstarter Feb 28, 2012, 13:56 Alamar
Prez wrote on Feb 28, 2012, 13:50:
EA and Activision and their ilk can't go the way of the fucking dodo fast enough to suit me.

Same here. I suspect the industry would be in disarray if every project was community-sourced, but at the very least I'd like to see the soulless, mega publishers completely and utterly devoid of any vision beyond dollar signs gone forever.

As far as this project goes, $10,000 may not sound like much, but I can't imagine that "Space Pirates and Zombies", a space combat game itself, had a development budget of much higher than that, and it was ridiculously addicting and fun. At least to me it was, anyway.

I enjoyed SPAZ, or at least the first half (or so)... need to go back to it : )

But let's throw around some numbers...

A lot of hobby projects (that go somewhere), start with two people, and they take half a year to make (not unreasonable). Two half years makes one full 'man year'. Given that arbitrary example, I would have to argue that 10k is not nearly enough : )

Even given a 3 month cycle, that's half a 'man year', and 10k isn't enough... I'm assuming 'no other significant sources of income', and lots of noodles, and rent/heat/elec/food/etc still costs more than that (unless they live together : ).

I make a lot of assumptions, as your post seems to, but in the end... Hobbyists will get shit done for cheap, but a 'reasonable' cost of living is far different : )

Mmmmm... Noodles...


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