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| [Feb 27, 2012, 10:04 pm ET] - Share - Viewing Comments |
Epic Games has already indicated it will unveil the Unreal Engine 4 to the public later this year, and now we have word that they will be showing it off behind closed doors at the Game Developers Conference next week in San Francisco, CA. Don't expect to hear much about this at the time, however, as word is non-disclosure agreements must be signed to view this presentation.
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Re: Unreal Engine 4 at GDC |
Feb 29, 2012, 13:13 |
Beamer |
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Verno wrote on Feb 29, 2012, 12:41:
Tanto Edge wrote on Feb 29, 2012, 11:07: 'The PC gaming isn't dead' argument is all well and good but realistically, there aren't that many folks using UE3 to develop PC titles as opposed to folks using it to develop on consoles. The incredible capabilities of software are being held back by the current console generation.. It's a shame. AAA titles you mean? PC gaming has moved well beyond being limited to that market as a revenue stream. I agree that the former is being held up by consoles but the latter is thriving in a way not seen since the shareware days, much of that due to Steam and UE. It'll be nice to see those titles mature, too. Right now we're getting a certain kind of indie title. I won't call them simple or uncomplex, but they all fit a certain type, or maybe I should say two certain types. Most of them go for "retro" as well.
I still contend we won't be able to get cutting edge 3D FPS games coming from the indie crowd (no, Unity engine games don't count), but I really want to see a strategy revival. Right now it seems we're getting a good amount of half-finished space themed 4x games that aren't setting the world on fire. I want ones that maybe have their ambition pulled back a bit but do what they do insanely well (and preferably not in space.) And I want someone to do something interesting with turn based tactics without feeling like everything needs to move at the same time.
Wishes... |
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