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| [Feb 10, 2012, 10:59 am ET] - Share - Viewing Comments |
This announcement ( Adobe Acrobat format) announces the winners of the 15th annual Interactive Achievement Awards (IAAs). The big winner this year was The Elder Scrolls V: Skyrim, Bethesda's RPG sequel: The night’s big winner was The Elder Scrolls V: Skyrim, which grabbed Game of the Year honors and a total of five (5) awards in recognition of its excellent storytelling and extensive and immersive world. Other big winners included the blockbuster Uncharted 3: Drake’s Deception, which was recognized for technical achievements that brought the game to life, walked away with a total of three (3) IAAs. Likewise, the cross-over hit puzzle-platformer Portal 2 walked away with three (3) IAAs. The energetic motion game Fruit Ninja Kinect sliced and diced the competition to come out on top as Casual Game of the Year. Continuing to be a hot topic in the industry, Social and Mobile gaming took flight with Infinity Blade II taking Mobile Game of the Year and The Sims Social winning Social Networking Game of the Year.
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Re: Skyrim IAAS Game of the Year |
Feb 12, 2012, 08:21 |
Bhruic |
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Granted, most of Skyrim's literature isn't directly pertinent to any of the quests or characters but to automatically dismiss it as filler is a bit short-sighted It's filler from the point of quests was my point. Reading about Saarthal, for example, can provide quite a bit of detail about what it was, why it existed, and how its downfall came about. But it does absolutely nothing in terms of affecting how the quest plays out, or giving you any insight into different paths to choose in going about the quest. It's just "here's the backstory on Saarthal". Nice, but not relevant to the quest plot. |
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