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Ships Ahoy - Jagged Alliance - Back in Action

Steam now offers Jagged Alliance - Back in Action, the Jagged Alliance 2 remake. Here's an overview of the game:

Designed from the ground up to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features. Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictator’s iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.

Back in Action’s innovative “plan & go” combat system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical warfare are rendered in dynamic, exciting gameplay. This challenges would-be commanders to master not only strategy and tactical combat, but also to maximize their team’s capabilities through RPG-like character advancement.

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41. Re: Ships Ahoy - Jagged Alliance - Back in Action Feb 11, 2012, 00:01 Teddy
 
eRe4s3r wrote on Feb 10, 2012, 11:16:
What else can i compare it to but the top reference.. true its a mod but it still enhances the core game this remake is supposed to be remaking.

Thats the first thing a remake should have taken inspiration from, no? Modders literally already made a JA2 remake, and thats JA2 1.13 - the standard reference for this genre with no equal.

As someone else has mentioned, it would be awesome if they could have done this but at the same time, that mod has been in development for 7 years. Yes, just the mod alone. Considering that, plus the near 5 year development time for JA2 and you've got a development timeline that is impossible to match for any but the largest and most well funded studios, and none of them would be willing to spend that much time on a genre that isn't in vogue at the moment, not to mention on a single platform.

I'd love to have seen a lot of the features from 1.13 make it into the game, I'd love to have seen most of the features taken out from vanilla in the game, but neither is really likely to happen. For now I'll enjoy the game for what it is, and I'll keep bugging the developers to implement new (or old) features.

They've already said they've not ruled out fog of war as an option in the future. They said they tried it and it 'wasn't fun', which is a pretty idiotic thing to say, but with enough cajoling we might get them to put it back in as an option at the very least.

To each their own, but unlike some here I'd rather support a developer that is remaking or continuing titles I enjoy and encourage them to try and improve, rather than refuse to buy and insult the devs until no one bothers making these games again, ever.

As I said earlier in the thread, the game has been decent fun for me and as far as I'm concerned, it's a solid game. It's not as good as the original, but if people are only going to accept a game as "good" if it's better than arguably the best tactical game of all time, then all they've done is guarantee their own perpetual disappointment.
 
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