|
|
 |
| [Feb 09, 2012, 9:29 pm ET] - Share - Viewing Comments |
Steam now offers Jagged Alliance - Back in Action, the Jagged Alliance 2 remake. Here's an overview of the game: Designed from the ground up to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features. Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictator’s iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.
Back in Action’s innovative “plan & go” combat system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical warfare are rendered in dynamic, exciting gameplay. This challenges would-be commanders to master not only strategy and tactical combat, but also to maximize their team’s capabilities through RPG-like character advancement.
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 24. |
Re: Ships Ahoy - Jagged Alliance - Back in Action |
Feb 10, 2012, 09:27 |
Mingus |
|
|
eRe4s3r wrote on Feb 10, 2012, 08:11: The reason people bash that system is not that it doesn't work, but with the removal of AP they broke the whole concept of JA - not to mention the entire balance, now the AI has to be gimped because it can always react faster than we can. This system literally TAKES control , which is a completely silly concept in a remake of a game that was all about TOTAL control (of character/Weapon/etc.). This is exactly how I thought this turkey of a system would turn out. If you are going to claim this to be a JA game, then you damn well better not mess with the core mechanics. You know, the same mechanics which made the original JA series the legend that it is today.
I hope to [insert imaginary deity of your choice] that the UFO remake turns out better than this so called 'remake.'
|
|
 |
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.