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Ships Ahoy - Jagged Alliance - Back in Action

Steam now offers Jagged Alliance - Back in Action, the Jagged Alliance 2 remake. Here's an overview of the game:

Designed from the ground up to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features. Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictatorís iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.

Back in Actionís innovative ďplan & goĒ combat system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical warfare are rendered in dynamic, exciting gameplay. This challenges would-be commanders to master not only strategy and tactical combat, but also to maximize their teamís capabilities through RPG-like character advancement.

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19. Re: Ships Ahoy - Jagged Alliance - Back in Action Feb 10, 2012, 05:42 FalconerHG
 
TheBeefiest wrote on Feb 9, 2012, 23:12:
The pausable real-time is actually fairly good, and it has a very old school feeling in terms of enemies (and you) will die very quickly if you aren't careful.

However it also has the new school feeling of completely untested and unfinished software, I can't believe how every single game has total show stoppers now.

Not true, why do so many people feel they need to spout nonsense about the game?

Back in Action is stable and after nearly 80 hours of gameplay (I've been playing it for two months), I have yet to encounter a single showstopping bug. The preview builds from December had some load/save issues but that was fixed shortly after Xmas.
 
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