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| [Feb 07, 2012, 3:31 pm ET] - Share - Viewing Comments |
The Bethesda Blog announces the release of the promised Creation Kit for The Elder Scrolls V: Skyrim, providing modification support for their RPG sequel. They also announce Steam now features a Skyrim High Resolution Texture Pack as free DLC, confirming indications that such a graphics upgrade was the "surprise" recently hinted at by Bethesda. Here's a tutorial video introducing the creation kit, and here's word: Modders rejoice! We’re pleased to announce that the Skyrim Creation Kit is now available!
With the Creation Kit’s release, fans can now upload, download, and install custom content through the Skyrim Workshop on Steam. Get a crash course by reading level designer Joel Burgess’ blog post, and be sure to read up on our list of best practices for modding. Need more help? Don’t forget to to check out the official Wiki at www.CreationKit.com. In the coming days and weeks, we’ll be sharing tutorial videos for beginners and experts alike. Check out the first tutorial above, and visit the Bethesda Game Studios YouTube Channel for more.
In addition to releasing the Creation Kit and Skyrim Workshop, today we’re allowing players to experience Skyrim as you’ve never seen it before with the Skyrim High-Resolution Texture Pack. Before downloading it from Steam, make sure your system requirements exceed Skyrim’s recommended specs before attempting to install, including Windows Vista/7, a minimum of 4GB of system RAM, and a DirectX 9.0c compatible NVIDIA or AMD ATI video card with at least 1 GB of RAM and the latest drivers.
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Re: Skyrim Hi-Rez Pack & Creation Kit |
Feb 9, 2012, 09:52 |
Beamer |
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As mentioned, LCDs can look better in artificial environments. They have their vivid mode kicked on in dark showrooms. But yeah, you'll never get black on them, and LED lighting creates as many issues as it solves. Plenty of halos with local dimming, and edge-lit is pointless.
Image retention is still an issue on plasma, but burn-in isn't. Image retention just means you get the HUD from whatever you're playing faintly there for a few hours. Honestly I've done 6+ hour marathons and seen this exactly once. It wasn't during anything playing, either, but on a screen with no signal I could see the gun/ammo part of the GoW3 HUD. I ran the wipe lines for a minute and it was gone. This is the way it works on good sets. Lesser sets may have it for longer periods of time, but a year of use, mostly video games, and I've seen it once. |
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