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Steam for Mobile Released

Valve announces that Steam for Mobile Devices is now available worldwide:

January 31, 2012 -- The Steam application for iOS and Android devices, announced last week, is now available to all gamers around the world.

Launched last week in a closed beta, the Steam app allows gamers to chat with Steam friends, browse community groups and user profiles, view screenshots and user-generated content for their favorite games, read the latest gaming news, stay up to date on unbeatable Steam sales, and more.

Want to check it out? Simply download the Steam app (free of charge) and log in to your Steam account via the mobile app.

Steam is a leading platform for the delivery and management of PC and Mac games with over 40 million accounts around the world and over 1,800 titles offered.

For more information, please visit http://store.steampowered.com/mobile

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14. Re: Steam for Mobile Released Feb 1, 2012, 19:09 Sepharo
 
Nighthawk wrote on Feb 1, 2012, 06:07:
Wow, already so many comments from people that have obviously not tried it yet, has anyone thought to install it??
You're the 7th comment and you're acting like there's negative stuff in the first 6... I don't see any, in fact it looks like excitement and praise.


Seems great, though it seems to drain the battery quite a bit quicker
Unless my battery metrics are incorrect, it appears to use less power (while idling) than just about everything on my phone. And even when I'm actively using it to chat it still takes quite a while to even compete with the other syncing services that are running.

edit: Had it running all day today and didn't really use my phone much, so here's the power usage percentages for my idle phone:

69% Android OS
13% Phone idle
10% Cell standby
7% Display
2% Google+ (and I actually did use this to chat a bit today)

So power usage seems to be negligible for idle Steam

This comment was edited on Feb 1, 2012, 19:14.
 
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