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| [Dec 29, 2011, 12:10 pm ET] - Share - Viewing Comments |
An article on The Fallout wiki attempts to summarize the current state of the long-running legal dispute between interplay and Bethesda over the rights to the Fallout series of post-apocalyptic role-playing games. This includes a Q&A that mentions that this no longer includes any conflict over the "Fallout Trilogy." Here's that: "Both sides have previously agreed to drop this from the case (Bethesda raised it, and Interplay agreed). The case now just concerns future Fallout games." There's also this update stating that Bethesda has filed a motion to seal portions of the case, saying that this can often be an indication that an out-of-court settlement is in the works. Thanks Le Wastelander.
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| 23. |
Re: Bethesda & Interplay Fallout Settlement Nears? |
Dec 29, 2011, 16:14 |
Parallax Abstraction |
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Krovven wrote on Dec 29, 2011, 15:48:
Dev wrote on Dec 29, 2011, 15:37: No, he was the one that drove the company into the ground in the first place. He's sticking around to milk every last dollar from its corpse.
Interplay went public, with shares sold on the NASDAQ Stock Exchange, in 1998, changing its name to "Interplay Entertainment Corp." The company then reported several years of losses, as titles such as Descent 3 and FreeSpace 2 had lackluster sales[citation needed], despite being critically acclaimed.
In 2001, French publisher Titus Interactive completed its acquisition of majority control of Interplay. Immediately afterwards, they shed most of its publisher functions and signed a long-term agreement by which Vivendi Universal would publish Interplay's games. Founder Brian Fargo eventually departed as Titus had changed Interplay's main focus from PC Gaming to Console Gaming.[7] However, Titus went through financial and legal difficulties, culminating in a close of business in 2005 after unsuccessfully trying to sell Interplay. Titus left many of its employees, both local and the international wholly owned developers, without redundancy or owed back-pay, and left creditors with large debts. Note: As I already said, Interplay was done when it was "taken over" in 2002. They didn't have money to continue operations when Titus took over.
Im not going to keep arguing this as people have been arguing with me about it for 2+ years every time there is a story about this. Courts keep ruling in favor of Interplay, not Bethesda. I know Im in the minority when it comes to disliking Bethesda and their games, so nothing new there.
You keep assuming that this has something to do with liking a company's games or not and it doesn't. This is about the facts, I could care less about how the games are and you simply are ignoring the facts. Interplay wasn't bankrupt when they were bought, nothing you quoted says that. They were losing money yes but Titus came in and bought them through a hostile takeover, something they themselves couldn't really afford at the time, they just wanted another corporate entity to string along because Titus was rapidly crashing around them. And you continue to dance around the fact that the Caen's have been milking more money out of Interplay than they are spending on either new game development or on paying off the company's debts. They left employees and shareholders with nothing while keeping what little money is left for themselves but you keep insisting they are to be admired for trying to "save the company". Sorry, you are simply wrong on that. I'm not a fan of the way Bethesda treats their customers but the Caens are bad people who did to this company what Lay and Skilling did to Enron or what numerous Wall Street banks have done, just on a smaller scale. It boggles my mind that you would defend them. |
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