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Australia Syndicate Classification Refusal Explained

GamePron follows up on reports that the upcoming Syndicate shooter is Refused Classification for sale in Australia, offering the classification board's reason for not allowing the game's sale:

In order to complete the missions, a player has to engage in intense combat with swarms of enemy combatants who are clad in light armour. A variety of weapons is available and these often cause decapitation, dismemberment and gibbing during frenetic gunfights. For example, an intense sequence of violence commences when a player collects a “G290 minigun”, which operates much like a Gatling gun. A player moves through a building rapidly firing at enemy combatants. Combatants take locational damage and can be explicitly dismembered, decapitated or bisected by the force of the gunfire. The depictions are accompanied by copious bloodspray and injuries are shown realistically and with detail. Flesh and bone are often exposed while arterial sprays of blood continue to spurt from wounds at regular intervals.

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11. Re: Australia Syndicate Classification Refusal Explained Dec 21, 2011, 14:16 Talisorn
 
Sleeeeepy wrote on Dec 21, 2011, 07:50:
Now if they'd just written "They took an IP with a fine history behind it and shoved it into an overused format with little need for the IP at all" as the reason for refusing classification they'd have probably gotten a lot more head nodding.

I won't be picking it up for that reason alone ... and not because it's RC over here.

That said, it shouldn't be ling before we get our R18+ rating.
 
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