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| [Dec 10, 2011, 1:44 pm ET] - Share - Viewing Comments |
GSC Game World tweets about their plans to respond to the rumors that the Ukrainian developer is shutting down. Here's the short and sweet tweet: An official statement will be made on Monday.
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Re: GSC/S.T.A.L.K.E.R. 2 Statement Monday |
Dec 11, 2011, 15:44 |
xXBatmanXx |
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theyarecomingforyou wrote on Dec 11, 2011, 14:28:
xXBatmanXx wrote on Dec 11, 2011, 13:47: FOV is important because majority of people now use WS monitors. It wasn't AS important when we used 4:3 square huge things You say that as if all games aren't developed with widescreen in mind, which they are - the FOV they use is deliberate. Anyway, I don't see why we're even arguing about this. I have already stated I'd like to see all developers include an option for FOV - even if it's buried away in advanced settings - and include some sensible restrictions for competitive multiplayer games. And that means all games should support EyeFinity properly (does nVidia have a name for their version of the technology?). I have a hard time believing that they do that on purpose. The reason it is there is because the majorty of them are developing for a console - which also doesn't make sense (as most people have a WS main tv also). Most console games really feel like you are using 1 eye (best way for me to describe it). It just makes no sense.
If it feels like a tunnel and everything is "zoomed" in, I instantly go to google and look for a FOV fix. |
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In this present crisis, government is not the solution to our problem; government is the problem. / Few men have virtue enough to withstand the highest bidder. Playing: RL |
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