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Skyrim Patched, LAA Support Coming

The Bethesda Blog has word on the version 1.3 update for The Elder Scrolls V: Skyrim that's now available on Steam. They also announce they will be rolling out a patch next week for the Windows PC edition of the RPG sequel to support Large Address Aware configurations. Here's word on what the new patch does:

  • General stability improvements
  • Optimize performance for Core 2 Duo CPUs (PC)
  • Fixed Radiant Story incorrectly filling certain roles
  • Fixed magic resistances not calculating properly
  • Fixed issue with placing books on bookshelves inside player purchased homes
  • Fixed dragon animation issues with saving and loading
  • Fixed Y-look input to scale correctly with framerate

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23. Re: Skyrim Patched, LAA Support Coming Dec 7, 2011, 23:11 LittleMe
 
Jerykk wrote on Dec 7, 2011, 22:42:
Maybe it's just an issue of what type of CPU you have, rather than just clock speed. I have a Core 2 Quad and the game runs like ass in the cities. The patch says it optimizes performance for Core 2 Duos, which is basically the same as a Core 2 Quad (minus 2 cores), so hopefully that will improve things.

Yeah maybe so! I'm on a Core 2 quad and performance in cities is rather bad, but just playable. Unsure why. Out in the wilderness I get great performance. I'm overclocked to 3.6. 8GB of RAM with an ATI 5870.

I am using a modified .ini to enhance grass draw distance and ugrids are at 10. These settings should alter wilderness graphics much more than the cities.

 
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