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| [Nov 24, 2011, 2:09 pm ET] - Share - Viewing Comments |
Though plans for a PC edition of Tom Clancy's Ghost Recon: Future Soldier was previously confirmed by Ubisoft, PC Gamer has word that the next installment in the Ghost Recon series is for consoles only, and that PC gamers will get Ghost Recon Online instead, which is apparently Ubisoft's new approach to PC piracy following their almost universally despised always-on DRM. Here's word from Ghost Recon Online producer Sébastien Arnoult: We are giving away most of the content for free because there’s no barrier to entry. To the users that are traditionally playing the game by getting it through Pirate Bay, we said, ‘Okay, go ahead guys. This is what you’re asking for. We’ve listened to you – we’re giving you this experience. It’s easy to download, there’s no DRM that will pollute your experience.’
We’re adapting the offer to the PC market. I don’t like to compare PC and Xbox boxed products because they have a model on that platform that is clearly meant to be €60’s worth of super-Hollywood content. On PC, we’re adapting our model to the demand.
“When we started Ghost Recon Online we were thinking about Ghost Recon: Future Solider; having something ported in the classical way without any deep development, because we know that 95% of our consumers will pirate the game. So we said okay, we have to change our mind.
We have to adapt, we have to embrace this instead of pushing it away. That’s the main reflection behind Ghost Recon Online and the choice we’ve made to go in this direction.
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Re: No PC Ghost Recon: Future Soldier |
Nov 26, 2011, 18:37 |
Prez |
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Has to be? Don't know about that. I have 41 years of experience in the human condition, and 34 of that as a gamer. Having pirated in the past myself (and anyone who has been a PC gamer as long as I have probably has too), I can say that your reasons for pirating games varies, often from game to game. What I can tell you is that 'piracy as a demo' is something I did often. Did I always buy every game I liked? Nah, but I did it often enough. If I still used it as such now, I definitely would pay for everything I liked and delete everything I didn't because I want to reward the developers doing it right.
The thing is, I don't pirate games anymore ** because of things like Steam sales and Humble Bundles (which is how I acquired World of Goo, incidentally). When there is virtually no financial risk, and when buying is actually more convenient than pirating, a "once-in-a-while pirate" like me can be changed into an "always-a-customer". Who's to say that it doesn't happen for millions of other pirates the same way?
** I still refuse to be treated like a thief by Ubisoft, so after I buy games with their always-on crap, I play the superior warez version. This is the only case where piracy still applies for me. |
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