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I Am Alive PC Follow-up

IncGamers has a follow-up from I Am Alive creative director Stanislas Mettra after his comments on why I Am Alive is not coming to Windows PCs. He does not back off from his allusions to piracy that caused a firestorm of controversy, but rather makes it clear that he was not ruling out a PC edition, even though Ubisoft told us two months ago not to expect a PC edition of the survival game. Here's his update on the status of a PC edition:

I would really love to see a pc build of the game and I dont think I meant to say "the game won't happen on pc" it's probably an English language miscommunication (I am not native English speaker).

What I meant is that the pc version did not happen yet. But we are still working to see the feasibility of it, which is not necessarily simple. I gave some examples to illustrate the problematic, but obviously it is not in my hands and not my part to talk about this.

Honestly, which game maker would not love his game to be playable on as many platforms and by as many people as possible?

Regardless console or pc, what matters is the game and the pleasure people can get from it.

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27. Re: I Am Alive PC Follow-up Nov 24, 2011, 18:39 William Usher
CJ_Parker wrote on Nov 24, 2011, 17:50:
And Steam is certainly not cheaper (Steam prices are a rip-off compared to retail in most cases and compared to "free", well, there is no comparison... free is free which is as cheap as it gets), nor is it easier than piracy. I don't know what piracy you guys are talking about but I'm talking about the download cracked image and mount via DT kind of piracy which takes less than a handful of mouse clicks and is so easily done you could train a monkey to do it. On the other hand: Try training a monkey to enter account credentials or credit card details. Good luck with that.

Yes Steam is easier to use than pirating. Do you need to goto a forum to learn how to a "mount an image" or do you need to learn about the registry executables required for some games? Last I checked you just click INSTALL from the Steam client and you're done. That's it. If it gets any easier then they obviously aren't catering the service to a species with the intelligence capable of actually playing the game they bought.

As for the prices...yes, Steam's "new releases" are a rip-off but as every other person already mentioned, the sales more than make up for it.

And added to this, why on Earth would you condemn anyone for not wanting to pay full price for a game? That's ludicrous. Consumers aren't the ones telling publishers to gimp them on the gameplay experience with scripted, linear levels and practically zero replayability in half the games released these days.

Remember, without consumers there is no publisher, there is no franchise, there is no game unless the devs pull it out of their own pockets. Most of the games we play on any platform from a big publisher is from funds WE gave them with our purchases.
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