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Skyrim Arrives

The Bethesda Blog marks today's release of The Elder Scroll V: Skyrim, the RPG sequel so highly anticipated that they need not even mention its name:

Today’s the big day! To help celebrate the occasion, IGN got artist Bashir Sultani to pay tribute to the game with salt art. Awesome stuff!

From everyone at Bethesda, we hope you enjoy the game as much as we did making it. Have a great weekend playing!

PC Gamer offers a guide on tweaks for the PC edition to improve graphics, disable Vsync, change FOV, and more and HARDOCP has a performance and IQ preview.

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135. Re: Skyrim Arrives Nov 12, 2011, 14:01 xXBatmanXx
 
eunichron wrote on Nov 11, 2011, 23:01:
StingingVelvet wrote on Nov 11, 2011, 22:52:
Cutter wrote on Nov 11, 2011, 22:38:
They've really dumbed down the game for broader audience appeal unfortunately. The flavour is still great but this is very much RPG-lite.

How so? Compared to Morrowind or Baldur's Gate, sure, but compared to Oblivion or Fallout 3? No.

The perks mean actual character choice and defining. There are actually choices to make in the game now, with opposed factions and moral decisions. Also the two-hand mix system means more dynamic weapon choice and tactical options.

Compared to Oblivion this sucker is an 80's RPG where you have to draw maps.

Indeed. There's just so much to do and explore around the world, I don't see how it can be considered "RPG Lite." Just because it doesn't require a spreadsheet and 500 page manual doesn't mean it's dumbed down.

I've always preferred skill based systems, as opposed to standard level based systems, so I'm loving it. The UI may be a little dumbed down, I don't particularly like the inventory and vendor design, but the game and world itself are amazing.

Did you see the manual/help guide!? Thing is huge. Check amazon.
 
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