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Skyrim Arrives

The Bethesda Blog marks today's release of The Elder Scroll V: Skyrim, the RPG sequel so highly anticipated that they need not even mention its name:

Today’s the big day! To help celebrate the occasion, IGN got artist Bashir Sultani to pay tribute to the game with salt art. Awesome stuff!

From everyone at Bethesda, we hope you enjoy the game as much as we did making it. Have a great weekend playing!

PC Gamer offers a guide on tweaks for the PC edition to improve graphics, disable Vsync, change FOV, and more and HARDOCP has a performance and IQ preview.

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56. Re: Skyrim Arrives Nov 11, 2011, 13:21 Rossafur
 
Probably about the first thing I'll do is go into the editor and switch wolves to passive or whatever AI flag the other non-aggressive animals have that makes them run away from you. Durn games continuing the big bad wolf stereotype. (Yup, I'm one of those craaazy environmentalist wildlife advocates who prefers not to kill animals in games)
I think it was on the GameTrailers review I saw they were complaining about how all bandits are basically just monsters who run straight at you too. Hopefully that will be moddable too... Maybe some sort of aggressiveness randomization or something.
 
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