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On Take On Helicopters DRM; Demo Plans

A post on the Bohemia Interactive Forums asks for help with a problem causing a watery image degradation in Take On Helicopters, Bohemia's new flight simulator. As it turns out this can be the result of using a pirated edition of the game, as Bohemia explains this comes from their "unique anti-piracy countermeasures," also noting a demo for the game is in the works. Here's word:

Bohemia Interactive deploys various antipiracy countermeasures in its titles and Take On Helicopters is no exception, some users have reported morphed/watery image degradation (see ). The original version of Take On Helicopters does not suffer from this degradation of visual quality. Piracy is a big problem for Bohemia Interactive, as an independent PC developer, and we're trying to focus our support as much as possible towards users of legitimate copies. Counterfeit copies of our games may degrade and, moral aspects aside, we certainly recommend only playing the original version. We have a free public demo version of Take On Helicopters in the development pipeline for those that prefer to test it before buying.

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51. Re: On Take On Helicopters DRM; Demo Plans Nov 10, 2011, 14:45 Spaced
Dades wrote on Nov 10, 2011, 13:01:
That's not accurate, your assumption is based on a single forum thread and a press bite from the developers. Bohemia knows its Fade system has affected its customers in the past

Again, with others and 'the past'. Have you reviewed their forum beyond the one thread? Notice anything? :-)

There are many examples of similar systems exhibiting similar problems or causing issues down the road when new versions of things like operating systems and platforms change. That's why people bring it up, this isn't high school debate club. It's a legit concern based on experience. I have no idea why are so ardently defending this, there are far better ways to deal with piracy and getting a little gotcha on the pirates is just an immature way that doesn't really address the problem nor offer a solution.

As 'offended' by it as you seem to be, it sure seems to be an effective approach. It addresses the problem directly and offers several solutions for legal users that I've already stated. And the reason I defend it is because I am all for this approach as opposed to other DRM systems as I have repeatedly stated in my earlier posts, which you seem to not read because you say you have no idea why.

It's an updated version of the same system they have been using for a long time now.

So such things never change and improve? You sound like your stuck in the past and then want to use that against a viable DRM alternative like this.

This approach may be one of the best methods to come about on the PC in a very long time (implemented the way it has been in this game). And as a gamer, I'm happy to use it since it means no problems or hoops to jump through for me as a legal user.
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