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Project Zomboid Code Theft

DIYgamer has word from a couple of Twitter posts that two laptops with the current builds of Project Zomboid were stolen from the home of the lead developer of The Indie Stone's zombie game (thanks reddit). These statements were apparently followed by some drunken twitter ranting, which provoked an apology on Lemmy's Blog and the apparent deletion of Lemmy's Twitter account. There's an official statement on the Project Zomboid website, and here's a bit:

I won’t beat around the bush. The Indie Stone have just suffered a major set-back. The Newcastle flat where Lemmy and Binky live and work was burgled this evening, and so far the clearest things taken are two computers and Lemmy’s credit card.

Project Zomboid was regularly backed up from machine to machine, but rarely – sadly and infuriatingly – externally. We have lost an awful lot of work. Mash and Binky don’t even know this has happened yet.

Chris (Lemmy) is quite distressed to be honest – we’re still dealing with something that was discovered little over an hour ago. After his tweets on the subject we both agreed it’d be best if I wrote a blog here to calm fears. He clearly isn’t able to currently. (It’s also probably worth saying that there were no PZ player personal details etc. on the machines).

This will clearly severely delay the next update, which was very near completion. I personally only just finished my work on it today (one of the final things on the ‘to-do’ list) and had it ready for input tomorrow.

Project Zomboid, however, will come back stronger.

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25. Re: Project Zomboid Code Theft Oct 16, 2011, 22:52 Nate
 
LightAssassin wrote on Oct 16, 2011, 21:10:
Sounds like a group of people who have no idea how to manage themselves. I think they are in over their heads and should get somebody to be their business manager and PR person because they are awful at it.

They screwed up, and have done before (paypal issues and they were at fault, google checkout again with them at fault, and webhosting issues because they are too cheap). They talk about getting all these preorders and then complain about how expensive things are. By god did they do any budgeting, cost analysis or even simply check the price and requirements of what they need?

Not backing up was retarded on their behalf, and after people put their faith and prepaid for the game, they deserve the harsh words they are getting.

They claimed they had enough for 6 months development time from pre-orders, and then complain they don't have enough for their servers and everything associated with keeping them running. CDN setups are cheap via the big providers... this whole thing just appears so amateur.

True, true.
 
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