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RAGE PC Texture Fix Coming

John Carmack tweets about plans for a new texture option in the upcoming patch for the Windows PC edition" of RAGE, id's new first person shooter: "We have a bicubic-upsample+detail texture option for the next PC patch that will help alleviate the blurry textures in Rage." A follow up tweet offers more on this: "@DesignerDon our first test of a higher res page file didn't help much, because most source textures didn't actually have any more detail."

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61. Re: RAGE PC Texture Fix Coming Oct 15, 2011, 22:33 Creston
 
saluk wrote on Oct 15, 2011, 17:53:
What we lost in texture definition up close, we reaped 10 fold in texture variety.

Theoretically, megatexture is supposed to allow that, yeah.

In practice, those "infinitely varied textures" (id's words) are 900000 rooms with pipes drawn on the wall, quite a few copy/paste jobs, and a lot of it just looks really poor.

If you're just running through and shooting, I will admit you don't really notice it. But for a PC game released in 2011, it just looks terrible. Again, inside; the outside is beautiful (though still not as beautiful as Just Cause 2, or Crysis.)

Some people find it a worthwhile tradeoff. Personally, I don't. It's one thing to have lower res textures, but Rage literally has shit that's like 4x4. That's just ridiculous.

Creston
 
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