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More id RAGE Midnight Madness

The Bethesda Blog has word that in addition to John Carmack's previously announced midnight visit to the Mesquite GameStop for the RAGE launch, the id Technical Director will be joined by other id employees:

After long years of work, tonight the team at id Software will finally see its mutant baby RAGE running free through stores across the world. To celebrate, the team is heading down to their local GameStop midnight opening to hang with fans and sign some games.

If youíre in the Dallas area, drive on over to the Mesquite GameStop at 503 N. Galloway Avenue to join John Carmack (CTO), Tim Willits (Creative Director), Matt Hooper (Design Director) and other key members of the RAGE team. The crew will be arriving at 11pm Central ó donít be late!

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75. Re: More id RAGE Midnight Madness Oct 4, 2011, 10:24 Verno
 
As for Texture poping, Ive had none of that, so the AMD\ATI might be the issue.

Nah that's everyone, I'm seeing tons of complaints from people with 570s and 580s as well on other forums. Turn quickly and look in the corners of the screen. The game isn't caching them properly or something. It's related to how id is using texture streams or something along those lines, most likely just a setting that needs to be changed for the PC version. The mouse thing is acceleration apparently and its turned on for everyone. There's some videos showing both on Youtube now. AMD users are having a whole set of other issues too apparently, flickering hud elements, poor framerates and etc.

Doesn't sound like a big deal but they should definitely fix it up.

edit: just for kicks I loaded it up briefly on my 560 Ti (wow that was a long decryption) and I noticed the texture thing immediately once you leave the ark, it's very apparent in the outdoor areas.

This comment was edited on Oct 4, 2011, 10:33.
 
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