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Planned Battlefield 3 Changes

The Battlefield Blog offers a list of changes DICE will implement in the release version of the military shooter sequel based on feedback from beta testers. A full list is outlined on the Battlelog forums, and here's the condensed list:

(Not a complete list – for up to date news, visit the News section in Battlelog)

  • Fixed occasional client crash when reviving.
  • Fixed killcam showing glitched area under map if your killer is dead.
  • Issue with spawning on dead squad mates fixed.
  • Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage.
  • Crosshairs for shotguns have been replaced with a new, thinner, art.
  • A subtle low health screen effect has been added.
  • Tweaked scores of Medals and Service Stars.
  • Tweaked the Rank progression.
  • Pushing prone on console will not play the animation twice.
  • Fixed loss of Squad Leader after EOR at some times.
  • Framerate stability fixes.
  • The 3D spotting icons has been tweaked to better match the target’s visibility. Icons will show frequently less on mostly obscured targets.
  • Fixed issue with crosshair disappearing after round transition.
  • Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active.
  • Squad list now shows specializations chosen, VOIP activity and dead squad mates.
  • Non working options in squad menu fixed: "Private" flag and "Switch Teams".

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20. Re: Planned Battlefield 3 Changes Oct 1, 2011, 01:09 Teddy
ASeven wrote on Sep 30, 2011, 21:37:
People said RO2 was heavily bugged. Until BF3 "beta" came out.

BF3 is the most bugged game I've seen, surpassing RO2 easily. And with DICE trackrecord, being a "beta" doesn't cut it since this is pretty much the final product.

That's a pretty laughably false statement. RO2 you had to download files from a separate source just to get the server browser to show servers, then when it did, it crashed repeatedly. Then when you got in, nothing that was supposed to be unlocked was. You would occasionally jump a ridiculous amount of levels from a single kill, get melee kill bonuses for sniping, none of the actual stats would save. You gained kills with weapons you never used. Then when they tried to fix it, they screwed it up even worse and added the hero weapons to classes that aren't supposed to have them, and gave them to you regardless of rank and they still haven't fixed that one.

Add in the routine crashes and disconnects during map changes, the hideous performance issues on top of the line machines...

No. Trying to claim that BF3's beta is even in the same ballpark as RO2 retail is beyond absurd. It's buggy, but it's not RO2 buggy.

You're just seeing with hate filled goggles and nothing more.
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