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| [Sep 29, 2011, 10:58 am ET] - Share - Viewing Comments |
Since everyone just loves announcements about announcements, a tweet by Russ Bullock of Piranha Games has word that we may finally be getting some details about their plans for a MechWarrior reboot in about a month: "Hang in there #MechWarrior fans, but take a deep breath it may be another month or so" (thanks Hump). In the meantime, here's what it says on the Piranha Games website about this: Fresh off our work with Luxoflux-Activision on Transformers2 for Xbox 360 and PS3, Piranha Games is partnering with Jordan Weismann, creator of the BattleTech universe, to develop the all new MechWarrior game. Set in the traditional BattleTech world, the new game is paying homage to 25 years of history and fan dedication with a complete reboot of the MechWarrior series.
The new MechWarrior is set on the planet Deshler in the year 3015 and places you in the role of Adrian Khol, a wayward nobleman who prefers partying and shirking responsibility over his training and studies. However, when House Kurita launches a massive invasion to conquer Deshler, resulting in the death of his entire family, Khol discovers a purpose to fight for.
Gamers will pilot a deadly BattleMech and use information warfare to dominate a dynamic-destructive urban battlefield. The game features include classic and new mechs from the BattleTech universe with persistent character development and plans for a single player campaign, as well as, co-op, and multiplayer gameplay.
“There are ambitious plans for this new MechWarrior”, says Russ Bullock, President of Piranha Games. “We want to capture the sense that you're piloting a giant, walking war machine in the middle of an incredibly dynamic battlefield”.
“Nothing is ever as satisfying as unleashing the kind of firepower that only a mech contains and watching it ravage your target” says Jordan Weisman of Smith & Tinker and co-founder of the BattleTech / MechWarrior.
MechWarrior is being developed for the PC and the Xbox 360.
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Re: MechWarrior Reboot News Nears |
Sep 29, 2011, 15:59 |
Darks |
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Rossafur wrote on Sep 29, 2011, 13:49: Gah, why do they insist on continuing to make every MechWarrior from the perspective of the Inner Sphere? Clans > Inner Sphere. And in every way: mech designs look better, their technology is better, their pilots are better, and their lore is far more interesting. But nooo, they've decided that the Inner Sphere is "more relatable" I guess, and the Clans are the evil warrior clones. Though here it looks like House Kurita are painted as the evil-doers, attacking the home of this Adrian Khol dude who just wanted to party and take advantage of being a nobleman, man! That plot has totally never been done before! Grumble grumble. (haters gonna hate, though I *have* been waiting for another MW game for a long long time now, but a *good* one for even longer, ha) give it time dude, they first have to get the cast of chars setup and story before the Clans invade. Give it time, if the series does well they will milk this cow to-death. Then we get the Clans. and I do agree, the clans is the best part of the Mech Universe. |
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