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Battlefield 3 Beta Graphics Analysis

A post on PC Games Hardware takes a look at the graphics in the Battlefield 3 beta, offering a bunch of screenshots to show off visual ups and downs of the new installment in the military shooter sequel. They offer high praise for the game's appearance, and also note their quibbles, saying that if these few things are fixed, the game will take the crown for best graphics from their pick for the previous winner, Crysis and Crysis 2. They have another article with more on this which includes 75 maxed-out screenshots. There's also a beta performance preview on with their own set of high-resolution screenshots and a video clip showing off the game's ultra settings. They also offer their Guide To Building A Gaming Rig For Battlefield 3 and answer the burning question of Can an Intel dual core laptop with AMD discrete GPU run BF3?

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19. Re: Battlefield 3 Beta Graphics Analysis Sep 28, 2011, 00:25 Teddy
Krovven wrote on Sep 27, 2011, 23:58:
Keybinding menu is a freaking mess. Can't rebind the mouse buttons at all, lose the mouse cursor half the time and have to back out, or use the keyboard. Joystick rebinds are just hosed, such as using gamepad buttons R Button and L Button when rebinding the throttle on my Force 3d Pro. Clicking Reset Bindings resets everything (ie: Video settings) in the menu's back to default.

Forced myself to use default controls for 30min...the gameplay is awesome. Game looks and runs fantastic on my aging system (basically met Beta minimum requirements) and it defaulted to just about everything maxed at 1920x1080, so that's impressive.

Now, they have until beta ends to fix the button and joystick mapping.

I was under the impression that control mapping wasn't even functional in the beta. I have to admit I haven't bothered to try.

The squad system I have issues with, since it's not very useful in game. From experience so far with friends, it does seem to try and group you together with people in your friends list at the start of a new round. I joined a server with a couple of friends, it auto-placed me in a random squad, played out the round. Next round, me and my two friends were in the same squad. Could have been a coincidence, but with three of us getting put together in a single 4 man squad, that'd be a hell of a coincidence.

That said, if you can get together with friends ahead of time, form a party and join a server that way, it puts you into a squad with them and you can lock the squad to stop random people from joining. That much is a relief.

The game is fun as hell, though while I can't say I've had any issue with it, one of my friends railed about how the guns felt bad and hit detection was awful, etc. I didn't have any issues with it myself. Could be he's used to other games and hasn't gotten used to the aiming/RoF/recoil in this game yet. Could be bug related. Could be he's just terrible at aiming, and is blaming the game for it.

I'm still not 100% convinced that all the graphical goodies are in the beta, despite having the options there. I'm on a brand new system, much more powerful than what I ran the alpha on, with much higher settings and it doesn't look much different to me.
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