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| [Sep 19, 2011, 8:44 pm ET] - Share - Viewing Comments |
This trailer features Paul Kruszewski, president of Grip Entertainment, who explains that his company created the boss battles in Deus Ex: Human Revolution. He describes the challenges they were faced with in creating these confrontations for the game, while admitting that as a "shooter guy," he was not very familiar with the Deus Ex franchise before undertaking the project. One of the often heard criticisms of Eidos Montreal's well-received action/RPG prequel was how the boss encounters seemed a little out of place compared with the rest of the game, and this provides an explanation for why that would be. Thanks Edge Magazine.
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Re: Deus Ex: Human Revolution Boss Battles Were Outsourced |
Sep 21, 2011, 13:55 |
lasersquad |
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^Drag0n^ wrote on Sep 21, 2011, 08:53: I think you're missing their point.
They are saying your opinion of Dues Ex gameplay lacks credibility because you haven't even played the game.
I think you missed the point above in which I explain what I think of this old trope. If it`s still unclear though than please go and have look at any thread where people seem to make their minds up about a game before it was even released or reviewed. Like Rage for example.
Verno wrote: You aren't sacrificing any gameplay elements to avoid using third person in DX:HR. The third person cover system and takedowns are mostly considerations for the console market that do not add nor detract from the game in any way. Hehe that`s quite some mental acrobatics, and all that just to avoid agreeing with some pesky noob. So if I choose not to use cover system I`m not avoiding important gameplay element? And if it isn`t adding or detracting from game then wouldn`t you say it was tacked on to please console crowd? (rhetorical question mate)
We have no idea what Thief 4 is right now it's all speculation based on nothing. Given their treatment of the DX IP, I can't see this team doing anything but producing an excellent Thief game. It`s a speculation based on tidbits of info, current trends in videogaming and DE itself. As good as any other on this site or elsewhere on the net. This team has already "proven" that they can`t even handle the whole game themselves and didn`t they just clutter DE:HR with unnecessary crowd pleasers? Not in my Thief, thank you, but if you fancy playing Assassin Garret, all the best.
As for "why are we still discussing it" - don`t answer/ignore my posts and this discussion will die a natural death. Simple, really. |
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