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Syndicate FPS Confirmed for Next year

EA follows the leak of Syndicate details with the official announcement of the Syndicate remake, confirming this is a first-person shooter as in the works at Starbreeze Studios for release for Windows, Xbox 360, and PlayStation 3 early next year. "We are excited to finally reveal what we’ve been working on the past couple years," says Mikael Nermark, CEO of Starbreeze Studios. "It's been a great experience working with EA, and an amazing opportunity for us to use our expertise in the first person shooter and action genres to bring back, and reignite, the signature action/espionage gameplay of Syndicate." Here's more:

Set in 2069, Syndicate takes players into a dark, Machiavellian world run without government oversight with many syndicates vying for total dominance of their local market place. With no one to question their intentions or actions, three mega corporations – Eurocorp, Cayman Global, and Aspari – are at the forefront of this brutal war for control of the pivotal American market. In the world of Syndicate, everything is digitally connected, including the people. Players aren’t limited to the weapons in their hands. Through DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics. Syndicate’s blend of fast-paced, futuristic, action shooter settings and story combined with innovative chip breach gameplay instantly immerses players in a unique digital world.

“Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognize the legacy that made it such a classic,” says Jeff Gamon, EA Partners Executive Producer. “Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.”

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52. Re: Syndicate FPS Confirmed for Next year Sep 12, 2011, 22:14 Prez
 
Beamer wrote on Sep 12, 2011, 21:37:
Prez wrote on Sep 12, 2011, 19:31:
Everyone wants to make FPS's now that CoD currently rules the revenue roost.

Stop blaming this on things you don't like when ignoring the impact of things you do.

God you are an arrogant know-it-all. One who knows far less than he pretends to I might add. Firstly, you are assuming that I don't like CoD when I gave no indication either way. My point is that the big money-maker these days are shooters, and I picked CoD because it is the biggest money-maker. Or are you going to refute that too, genius?

Your point about it being Doom's fault is so stupid that I'm wondering if you are even trying. I don't remember Populous and Dungeon Keeper being made into FPS's because of Doom's popularity. Your statement about Doom killing flight sims only illustrates that you have no clue about the flight sim genre. At all. Yet you still have to run your mouth like you know everything.

Try thinking a bit before you spout off your senseless opinions. It might help if you consider the possibility that some of us Intellectual inferiors (as you view us) actually know a thing or two about all the things of which you pretend you are an expert.
 
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